Category: HPS Simulations
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Designer Notes for HPS’ Campaign Antietam
Hat tip to Rich Hamilton at his Gamesquad HPS Simulations blog for posting the Designer Notes for Campaign Antietam and another hat tip to Eddy Sterckx for pointing me in that direction. For those wondering what these games are all about, I have also posted the notes here. For those of you who do not […]
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Discussion of HPS’ Campaign Antietam at the Mason-Dixon Tavern
There is currently a nice discussion ongoing about HPS Simulations‘ new Civil War Battles game Campaign Antietam at the Mason-Dixon Tavern message board. The board is the official forum of the American Civil War Game Club, a group of wargamers who play all of the HPS Civil War games as well as their predecessors, the […]
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HPS Releases Campaign Antietam and Mexican-American War
HPS Simulations today released the latest title in their Civil War Battles series, Campaign Antietam, along with Mexican-American War, a title which should be of some interest to Civil War wargamers. The games are selling initially at an introductory rate of $39.95, but will eventually revert to the standard price of $49.95. Details on Antietam […]
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HPS Patches Campaign Gettysburg to Version 1.01
HPS Simulations has patched their Civil War computer game Campaign Gettysburg to Version 1.01. The changes are as follows: Changes for Campaign Gettysburg 1.01 – Added optional Victory Points for Supply Wagon losses. – Added optional rule for full defensive fire against melee attackers. – Change so that leaders, supply wagons, uncrewed artillery, and limbered […]
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HPS Patches Campaigns Corinth, Ozark, and Peninsula
HPS Simulations announced the release of patches for three games in the Civil War Battles series on February 1, 2006. Campaign Corinth (v1.05), Campaign Ozark (v1.04), and Campaign Peninsula (v1.02) were all updated. Changes for Campaign Corinth 1.06 – Added optional Night Movement Fatigue rule. Changes for Campaign Ozark 1.05 – Added optional Night Movement […]
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HPS Patches Campaign Franklin & Campaign Shiloh
HPS Simulations released patches for two games in the Civil War Battles series on December 15, 2005. Campaign Franklin (v1.05) and Campaign Shiloh (v1.02) were updated. The patch for Campaign Franklin is available at http://www.hpssims.com/Pages/updates/up_Civil_War/up_CivWar.html#FRANKLIN and contains the following changes: Changes for Campaign Franklin 1.05 – Adjusted PDT files to eliminate Line formation rear movement […]
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Welcome to Rich Walker
Rich Walker, a game designer for HPS Simulations, has agreed to join fellow game designer Drew Wagenhoffer as a part-time guest blogger. Rich has done two Civil War games for HPS, Campaign Franklin and Campaign Shiloh. I’ve worked with Rich as a playtester for both games, and he is working on a third as we […]