Totem Games out of Russia has been working on a new game on Civil War ironclads for quite a long time now appropriately entitled Ironclads: American Civil War. I’m pleased to announce they’ve released a demo for the game at their site.
In addition to the demo, the creators have quite a few screen shots for the game as well. Check out their site for most of those, but here’s a teaser:
A little more detail on the game as presented at Totem Games’ site is included below:
Our studio is currently working on a new PC game in English. This game will include elements of various genres – historical wargame, naval simulation and turn-based tactical strategy.
The game’s flow of time is organized into rounds. Within the limits of each round, the player and the computer opponent take turns executing all actions possible within five minutes of real time combat for each of their ships. At the moment when the the selected active ship is carrying out an action, all other game units are motionless. Time for decision-making is not limited.
Game locations are presented in real 1:1 scale and are not divided into cells or hexagons. The trajectory of movement of the active ship is determined by laws of physics and calculated using realistic speed, size and shape of a unit.
Hat tip to Eddy Sterckx in the comp.sys.ibm.pc.games.war-historical usenet group for the information above. Unfortunately, it looks like the reviews of the game are mostly negative there from the users who have downloaded. I’ll give it a try and post my findings in another blog entry.
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